W3 Remastered
Technical status

Witcher 3 Remastered Performance Guide

Check Patch 5.01 PC GPU, DLSS/XeSS and DRS fixes, console controls, Switch 2 clarity changes and HairWorks troubleshooting without invented FPS claims.

Checked October 20, 2026Independent guide
Witcher 3 Remastered Performance Guide — quick answer

Patch 5.01 fixes several PC GPU and graphics-setting errors and adds Bloom, Light Shafts and Depth of Field options on consoles. PC Dynamic Resolution Scaling now defaults OFF; PS5 settings persistence and base-PS5 mode frame-rate limits were fixed. CDPR reports console optimizations but no measured FPS targets. For HairWorks-related slowdown, its separate support page still recommends turning HairWorks off while investigating.

Current picture

What is known now

Each section keeps its scope narrow so a high-level announcement is not mistaken for a complete launch specification.

HairWorks: a reversible troubleshooting step

Turn HairWorks off, then compare the same scene and settings. CDPR support still recommends disabling it; the older 5.00c rollback did not establish a universal fix. No FPS gain is promised. Open the CDPR HairWorks support reference below for the current guidance.

Patch 5.01 PC graphics defaults

Dynamic Resolution Scaling defaults off after this patch. Review that setting before comparing performance with an earlier session. Official 5.01 notes

PC: selected GPU and unsupported upscaler presets

5.01 addresses cases where the wrong GPU was selected, unsupported graphics options were enabled, or a preset applied DLSS/XeSS to an unsupported GPU. It also fixes GTAO Quality persistence and a DRS display mismatch after anti-aliasing changes. Check the selected GPU and supported options after updating; do not infer a universal performance gain. CDPR Patch 5.01

Consoles: graphics controls and base PS5 limits

Bloom, Light Shafts and Depth of Field controls were added on consoles. CDPR fixed PS5 settings resetting at launch and incorrect frame-rate limits across base-PS5 graphics modes. The notes do not provide a full mode-by-mode FPS or resolution table.

Switch 2: clarity changes, not a benchmark

The Switch 2 Patch 5.01 notes describe image-sharpening and resolution adjustments to improve visual clarity and fidelity. CDPR does not publish a mode-by-mode resolution table, frame-rate target, or universal before-and-after performance result.

Fixed in Patch 5.00b — Xbox Play Anywhere PC DLSS

CDPR says DLSS was unavailable on the Xbox Play Anywhere PC version and is fixed in Patch 5.00b. The patch announcement covers PS5, Xbox Series X|S and Xbox Play Anywhere PC; it does not describe an all-platform DLSS fix. Official 5.00b notes

Adjusted in Patch 5.00b — lighting

CDPR reports lighting adjustments, including a fix for some interiors that appeared too dark, plus other adjustments for parity with the PC version. It provides no measured FPS change.

Adjusted in PC Hotfix 5.00c — Velen and Path Tracing

CDPR lists Velen Bloom, vegetation lighting, saturation and Path Tracing lighting tweaks for Steam, GOG, Epic Games Store, Battle.net and Xbox Play Anywhere PC. Official 5.00c notes

HairWorks regression reverted in PC Hotfix 5.00c

CDPR reverted a change that had caused significant performance and visual issues with HairWorks enabled for some users. The note does not quantify the result or claim every performance issue is fixed.

Still under investigation

CDPR says it continues investigating reported issues, but these patch notes do not identify a complete list of unresolved technical problems.

Published PC minimum and DirectX 12 baseline

CDPR support lists Ryzen 5 2600 or Core i5-8400, GTX 1660 or RX 5500 XT 8 GB, 6 GB VRAM, 12 GB RAM, 70 GB SSD and 64-bit Windows 11 as minimum specs; the game uses DirectX 12 only. These requirements were not changed by the October 1 notes.

Switch 2 display support remains separate

Nintendo's store page lists HDR output and 120 Hz output on compatible TVs. That is not a measured frame rate or a full mode table, and the October 1 patch announcements do not name Switch 2.

Action guide

What to do next

  1. Step 1

    Confirm platform and patch

    First check that the installed build matches your platform's announced rollout. CDPR began the Switch 2 5.01 rollout on October 19, while Japanese availability remains subject to certification.

  2. Step 2

    Compare one graphics variable at a time

    On PC, record GPU selection, driver, preset, DRS, anti-aliasing and upscaler availability. On console, recheck the new graphics controls and whether PS5 settings persist after restart. Do not use another device's settings as a benchmark.

  3. Step 3

    Isolate persistent slowdown

    For HairWorks-related slowdown, follow CDPR's disable-HairWorks support guidance and compare the same scene. Record build, hardware, settings, overlays and mods before requesting support; no FPS uplift is promised.

Pending details

Not yet published

  • Recommended PC spec targets
  • Console quality/performance modes
  • Switch 2 internal resolution and frame-rate behavior
  • Download/install size on every platform
  • Release-build frame-time data
Common mistakes

Avoid these wrong assumptions

Copying 2015 or 2022 requirements

Steam explicitly indicates requirements will change for the Remastered update.

Quoting trailer resolution

A video encode cannot establish internal resolution, frame rate, or platform mode.

FAQ

Common questions

What should I try if HairWorks slows the game down?

CDPR support recommends disabling HairWorks pending a fix. Test the same scene with otherwise unchanged settings. Neither the 5.00c rollback nor this guide guarantees a particular FPS increase.

What did Patch 5.00b fix for performance and visuals?

CDPR fixed unavailable DLSS on Xbox Play Anywhere PC and adjusted lighting, including some overly dark interiors, within the patch's stated PS5, Xbox Series X|S and Xbox Play Anywhere PC scope.

Did Hotfix 5.00c fix HairWorks performance?

On its listed PC storefronts, CDPR reverted a change that caused significant performance and visual issues with HairWorks enabled for some users. It did not publish a quantified FPS improvement.

What are the Remastered PC requirements?

CDPR lists minimum PC specs of Ryzen 5 2600 or i5-8400, GTX 1660 or RX 5500 XT 8 GB, 6 GB VRAM, 12 GB RAM, 70 GB SSD, and 64-bit Windows 11.

Is 60 FPS confirmed on every console?

No complete per-platform performance-mode table is currently available.

Why is DLSS or XeSS missing after Patch 5.01?

The patch prevents unsupported options from being applied to GPUs that do not support them. Confirm the selected GPU, graphics preset and installed platform version before treating a missing option as a new bug.

Did Patch 5.01 add graphics settings on PS5 and Xbox?

CDPR added Bloom, Light Shafts and Depth of Field options to console graphics settings, and fixed PS5 settings persistence and base-PS5 frame-rate limits. It did not publish a complete FPS table.

How current is this page?

The published facts were checked October 20, 2026. Time-sensitive details are revisited when CD PROJEKT RED or a first-party platform publishes an update.

Does this page reuse old Witcher 3 facts as Remastered facts?

No. Legacy and 2022 material may appear only as labelled context; missing 2026 details remain explicitly unpublished.

Official references

Open the original pages

Related pages

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